index / content / scripts / transformator_util

Module content.scripts.transformator_util🔗

global type ComputeEmittedModelsFn = function(<any type>, TransformatorParams, Transformator.ModelEmitter)
global type GetEmittableModelsFn = function(<any type>, TransformatorParams): {string}
global record TransformatorParams
record TransformatorLanes
record Curve curves: ConstructionUtilSerialized.GeneratedDataGroup.GeneratedCurve speed: number density: number model: string tags: string end
lanes: {Curve} end
record ModelParamsHelicopter vtol: boolean end
record ModelParamsTram pantographMin: number pantographMax: number pantographOffsetFromCenter: number end
record ModelParamsZeppelin crewPath: string passengerPathsA: {string} passengerPathsB: {string} passengerPathsC: {string} end
record DynamicInfo world: Transformator.WorldScriptingInfo vehicle: Transformator.VehicleScriptingInfo roadVehicle: Transformator.RoadVehicleScriptingInfo railVehicle: Transformator.RailVehicleScriptingInfo tram: Transformator.TramScriptingInfo landVehicle: Transformator.LandVehicleScriptingInfo aircraft: Transformator.AircraftScriptingInfo ship: Transformator.ShipScriptingInfo airWaterVehicle: Transformator.AirWaterVehicleScriptingInfo industry: Transformator.IndustryScriptingInfo station: Transformator.StationScriptingInfo townBuilding: Transformator.TownBuildingScriptingInfo personCapacity: Transformator.PersonCapacityInfo modelPerson: any modelPersonIdle: any customState: any end
previousInfo: DynamicInfo currentInfo: DynamicInfo landVehicleApi: Transformator.LandVehicleScriptingApi vehicleStaticInfo: Transformator.VehicleStaticScriptingInfo aircraftStaticInfo: Transformator.AircraftStaticScriptingInfo modelMetadataInfo: Transformator.ModelMetadataInfo entityId: Engine.Entity instIndex: integer transformatorConfigParams: any end
global record TransformatorUtil updateParticleSystemFn: UpdateParticleSystemFn getEmittableModelsTownbuildingFn: GetEmittableModelsFn computeEmittedModelsTownbuildingFn: ComputeEmittedModelsFn getEntityTime: function(number, Engine.Entity): number stableRandomColor: function(Engine.Entity): Vec3f scaleUserTransfIndicesLoadConfig: function({integer}, Transformator.TransfOutput) setWheelUserTransf: function(Transformator.ModelInfo, number, number, Transformator.TransfOutput) addDoorAnimationState: function(Transformator.DoorAnimationInfo, Transformator.TransfOutput) addBrakeLightsAnimationState: function(number, number, Transformator.TransfOutput) addAnimationStatesRailVehicles: function({boolean}, boolean, Transformator.TransfOutput) addDriveAnimationState: function(number, boolean, Transformator.TransfOutput) addBlinkLightsAnimationState: function(boolean, boolean, boolean, number, number, Transformator.TransfOutput) addPantographAnimationState: function(Transformator.LandVehicleScriptingApi, number, number, number, boolean, number, Transformator.TransfOutput) addDrivingWheelAnimationState: function(number, number, number, boolean, Transformator.TransfOutput) addPaddleAnimationState: function(number, Transformator.TransfOutput) addRudderAnimationState: function(number, Transformator.TransfOutput) addHelicopterAnimationState: function(number, number, boolean, number, boolean, Transformator.TransfOutput) addPitchAnimationState: function(Vec2f, number, Transformator.TransfOutput) addFlapsAnimation: function(number, number, Transformator.TransfOutput) addGearAnimation: function(boolean, number, number, Transformator.TransfOutput) addAircraftControlSurfacesAnimation: function(number, number, number, Transformator.TransfOutput) addAircraftLightsAnimation: function(boolean, number, number, number, Transformator.TransfOutput) addBlurredPropsAnimation: function(number, boolean, number, number, Transformator.TransfOutput) addAircraftWheelTransformation: function(Transformator.ModelInfo, boolean, number, number, Transformator.TransfOutput) calculateTilt: function(Transformator.LandVehicleScriptingApi, number, number, boolean): number colorAttributePostition: integer ageAttributePostition: integer color0AttributePostition: integer color1AttributePostition: integer color2AttributePostition: integer color3AttributePostition: integer end
global type UpdateFn = function(<any type>, TransformatorParams, Transformator.TransfOutput) global type UpdateParticleSystemFn = function(<any type>, TransformatorParams, Transformator.ParticleSystem)

Category: globals🔗

ComputeEmittedModelsFn🔗

global type ComputeEmittedModelsFn = function(<any type>, TransformatorParams, Transformator.ModelEmitter)

GetEmittableModelsFn🔗

global type GetEmittableModelsFn = function(<any type>, TransformatorParams): {string}

TransformatorParams🔗

global record TransformatorParams
record TransformatorLanes
record Curve curves: ConstructionUtilSerialized.GeneratedDataGroup.GeneratedCurve speed: number density: number model: string tags: string end
lanes: {Curve} end
record ModelParamsHelicopter vtol: boolean end
record ModelParamsTram pantographMin: number pantographMax: number pantographOffsetFromCenter: number end
record ModelParamsZeppelin crewPath: string passengerPathsA: {string} passengerPathsB: {string} passengerPathsC: {string} end
record DynamicInfo world: Transformator.WorldScriptingInfo vehicle: Transformator.VehicleScriptingInfo roadVehicle: Transformator.RoadVehicleScriptingInfo railVehicle: Transformator.RailVehicleScriptingInfo tram: Transformator.TramScriptingInfo landVehicle: Transformator.LandVehicleScriptingInfo aircraft: Transformator.AircraftScriptingInfo ship: Transformator.ShipScriptingInfo airWaterVehicle: Transformator.AirWaterVehicleScriptingInfo industry: Transformator.IndustryScriptingInfo station: Transformator.StationScriptingInfo townBuilding: Transformator.TownBuildingScriptingInfo personCapacity: Transformator.PersonCapacityInfo modelPerson: any modelPersonIdle: any customState: any end
previousInfo: DynamicInfo currentInfo: DynamicInfo landVehicleApi: Transformator.LandVehicleScriptingApi vehicleStaticInfo: Transformator.VehicleStaticScriptingInfo aircraftStaticInfo: Transformator.AircraftStaticScriptingInfo modelMetadataInfo: Transformator.ModelMetadataInfo entityId: Engine.Entity instIndex: integer transformatorConfigParams: any end

TransformatorParams.TransformatorLanes🔗

record TransformatorParams.TransformatorLanes
record Curve curves: ConstructionUtilSerialized.GeneratedDataGroup.GeneratedCurve speed: number density: number model: string tags: string end
lanes: {Curve} end

TransformatorParams.TransformatorLanes.Curve🔗

record TransformatorParams.TransformatorLanes.Curve curves: ConstructionUtilSerialized.GeneratedDataGroup.GeneratedCurve speed: number density: number model: string tags: string end

TransformatorParams.TransformatorLanes.Curve.curves🔗

TransformatorParams.TransformatorLanes.Curve.curves: ConstructionUtilSerialized.GeneratedDataGroup.GeneratedCurve

TransformatorParams.TransformatorLanes.Curve.speed🔗

TransformatorParams.TransformatorLanes.Curve.speed: number

TransformatorParams.TransformatorLanes.Curve.density🔗

TransformatorParams.TransformatorLanes.Curve.density: number

TransformatorParams.TransformatorLanes.Curve.model🔗

TransformatorParams.TransformatorLanes.Curve.model: string

TransformatorParams.TransformatorLanes.Curve.tags🔗

TransformatorParams.TransformatorLanes.Curve.tags: string

TransformatorParams.TransformatorLanes.lanes🔗

TransformatorParams.TransformatorLanes.lanes: {Curve}

TransformatorParams.ModelParamsHelicopter🔗

record TransformatorParams.ModelParamsHelicopter vtol: boolean end

TransformatorParams.ModelParamsHelicopter.vtol🔗

TransformatorParams.ModelParamsHelicopter.vtol: boolean

TransformatorParams.ModelParamsTram🔗

record TransformatorParams.ModelParamsTram pantographMin: number pantographMax: number pantographOffsetFromCenter: number end

TransformatorParams.ModelParamsTram.pantographMin🔗

TransformatorParams.ModelParamsTram.pantographMin: number

TransformatorParams.ModelParamsTram.pantographMax🔗

TransformatorParams.ModelParamsTram.pantographMax: number

TransformatorParams.ModelParamsTram.pantographOffsetFromCenter🔗

TransformatorParams.ModelParamsTram.pantographOffsetFromCenter: number

TransformatorParams.ModelParamsZeppelin🔗

record TransformatorParams.ModelParamsZeppelin crewPath: string passengerPathsA: {string} passengerPathsB: {string} passengerPathsC: {string} end

TransformatorParams.ModelParamsZeppelin.crewPath🔗

TransformatorParams.ModelParamsZeppelin.crewPath: string

TransformatorParams.ModelParamsZeppelin.passengerPathsA🔗

TransformatorParams.ModelParamsZeppelin.passengerPathsA: {string}

TransformatorParams.ModelParamsZeppelin.passengerPathsB🔗

TransformatorParams.ModelParamsZeppelin.passengerPathsB: {string}

TransformatorParams.ModelParamsZeppelin.passengerPathsC🔗

TransformatorParams.ModelParamsZeppelin.passengerPathsC: {string}

TransformatorParams.DynamicInfo🔗

record TransformatorParams.DynamicInfo world: Transformator.WorldScriptingInfo vehicle: Transformator.VehicleScriptingInfo roadVehicle: Transformator.RoadVehicleScriptingInfo railVehicle: Transformator.RailVehicleScriptingInfo tram: Transformator.TramScriptingInfo landVehicle: Transformator.LandVehicleScriptingInfo aircraft: Transformator.AircraftScriptingInfo ship: Transformator.ShipScriptingInfo airWaterVehicle: Transformator.AirWaterVehicleScriptingInfo industry: Transformator.IndustryScriptingInfo station: Transformator.StationScriptingInfo townBuilding: Transformator.TownBuildingScriptingInfo personCapacity: Transformator.PersonCapacityInfo modelPerson: any modelPersonIdle: any customState: any end

Dynamic Info that will update every render step

TransformatorParams.DynamicInfo.world🔗

TransformatorParams.DynamicInfo.world: Transformator.WorldScriptingInfo

TransformatorParams.DynamicInfo.vehicle🔗

TransformatorParams.DynamicInfo.vehicle: Transformator.VehicleScriptingInfo

TransformatorParams.DynamicInfo.roadVehicle🔗

TransformatorParams.DynamicInfo.roadVehicle: Transformator.RoadVehicleScriptingInfo

TransformatorParams.DynamicInfo.railVehicle🔗

TransformatorParams.DynamicInfo.railVehicle: Transformator.RailVehicleScriptingInfo

TransformatorParams.DynamicInfo.tram🔗

TransformatorParams.DynamicInfo.tram: Transformator.TramScriptingInfo

TransformatorParams.DynamicInfo.landVehicle🔗

TransformatorParams.DynamicInfo.landVehicle: Transformator.LandVehicleScriptingInfo

TransformatorParams.DynamicInfo.aircraft🔗

TransformatorParams.DynamicInfo.aircraft: Transformator.AircraftScriptingInfo

TransformatorParams.DynamicInfo.ship🔗

TransformatorParams.DynamicInfo.ship: Transformator.ShipScriptingInfo

TransformatorParams.DynamicInfo.airWaterVehicle🔗

TransformatorParams.DynamicInfo.airWaterVehicle: Transformator.AirWaterVehicleScriptingInfo

TransformatorParams.DynamicInfo.industry🔗

TransformatorParams.DynamicInfo.industry: Transformator.IndustryScriptingInfo

TransformatorParams.DynamicInfo.station🔗

TransformatorParams.DynamicInfo.station: Transformator.StationScriptingInfo

TransformatorParams.DynamicInfo.townBuilding🔗

TransformatorParams.DynamicInfo.townBuilding: Transformator.TownBuildingScriptingInfo

TransformatorParams.DynamicInfo.personCapacity🔗

TransformatorParams.DynamicInfo.personCapacity: Transformator.PersonCapacityInfo

TransformatorParams.DynamicInfo.modelPerson🔗

TransformatorParams.DynamicInfo.modelPerson: any

TransformatorParams.DynamicInfo.modelPersonIdle🔗

TransformatorParams.DynamicInfo.modelPersonIdle: any

TransformatorParams.DynamicInfo.customState🔗

TransformatorParams.DynamicInfo.customState: any

TransformatorParams.previousInfo🔗

TransformatorParams.previousInfo: DynamicInfo

TransformatorParams.currentInfo🔗

TransformatorParams.currentInfo: DynamicInfo

TransformatorParams.landVehicleApi🔗

TransformatorParams.landVehicleApi: Transformator.LandVehicleScriptingApi

TransformatorParams.vehicleStaticInfo🔗

TransformatorParams.vehicleStaticInfo: Transformator.VehicleStaticScriptingInfo

TransformatorParams.aircraftStaticInfo🔗

TransformatorParams.aircraftStaticInfo: Transformator.AircraftStaticScriptingInfo

TransformatorParams.modelMetadataInfo🔗

TransformatorParams.modelMetadataInfo: Transformator.ModelMetadataInfo

TransformatorParams.entityId🔗

TransformatorParams.entityId: Engine.Entity

TransformatorParams.instIndex🔗

TransformatorParams.instIndex: integer

TransformatorParams.transformatorConfigParams🔗

TransformatorParams.transformatorConfigParams: any

TransformatorUtil🔗

global record TransformatorUtil updateParticleSystemFn: UpdateParticleSystemFn getEmittableModelsTownbuildingFn: GetEmittableModelsFn computeEmittedModelsTownbuildingFn: ComputeEmittedModelsFn getEntityTime: function(number, Engine.Entity): number stableRandomColor: function(Engine.Entity): Vec3f scaleUserTransfIndicesLoadConfig: function({integer}, Transformator.TransfOutput) setWheelUserTransf: function(Transformator.ModelInfo, number, number, Transformator.TransfOutput) addDoorAnimationState: function(Transformator.DoorAnimationInfo, Transformator.TransfOutput) addBrakeLightsAnimationState: function(number, number, Transformator.TransfOutput) addAnimationStatesRailVehicles: function({boolean}, boolean, Transformator.TransfOutput) addDriveAnimationState: function(number, boolean, Transformator.TransfOutput) addBlinkLightsAnimationState: function(boolean, boolean, boolean, number, number, Transformator.TransfOutput) addPantographAnimationState: function(Transformator.LandVehicleScriptingApi, number, number, number, boolean, number, Transformator.TransfOutput) addDrivingWheelAnimationState: function(number, number, number, boolean, Transformator.TransfOutput) addPaddleAnimationState: function(number, Transformator.TransfOutput) addRudderAnimationState: function(number, Transformator.TransfOutput) addHelicopterAnimationState: function(number, number, boolean, number, boolean, Transformator.TransfOutput) addPitchAnimationState: function(Vec2f, number, Transformator.TransfOutput) addFlapsAnimation: function(number, number, Transformator.TransfOutput) addGearAnimation: function(boolean, number, number, Transformator.TransfOutput) addAircraftControlSurfacesAnimation: function(number, number, number, Transformator.TransfOutput) addAircraftLightsAnimation: function(boolean, number, number, number, Transformator.TransfOutput) addBlurredPropsAnimation: function(number, boolean, number, number, Transformator.TransfOutput) addAircraftWheelTransformation: function(Transformator.ModelInfo, boolean, number, number, Transformator.TransfOutput) calculateTilt: function(Transformator.LandVehicleScriptingApi, number, number, boolean): number colorAttributePostition: integer ageAttributePostition: integer color0AttributePostition: integer color1AttributePostition: integer color2AttributePostition: integer color3AttributePostition: integer end

TransformatorUtil.updateParticleSystemFn🔗

TransformatorUtil.updateParticleSystemFn: UpdateParticleSystemFn

TransformatorUtil.getEmittableModelsTownbuildingFn🔗

TransformatorUtil.getEmittableModelsTownbuildingFn: GetEmittableModelsFn

TransformatorUtil.computeEmittedModelsTownbuildingFn🔗

TransformatorUtil.computeEmittedModelsTownbuildingFn: ComputeEmittedModelsFn

TransformatorUtil.getEntityTime🔗

function TransformatorUtil.getEntityTime(number, Engine.Entity): number
Parameters
  • number
  • Engine.Entity
Returns
  1. number

TransformatorUtil.stableRandomColor🔗

function TransformatorUtil.stableRandomColor(Engine.Entity): Vec3f
Parameters
  • Engine.Entity
Returns
  1. Vec3f

TransformatorUtil.scaleUserTransfIndicesLoadConfig🔗

function TransformatorUtil.scaleUserTransfIndicesLoadConfig({integer}, Transformator.TransfOutput)
Parameters
  • {integer}
  • Transformator.TransfOutput

TransformatorUtil.setWheelUserTransf🔗

function TransformatorUtil.setWheelUserTransf(Transformator.ModelInfo, number, number, Transformator.TransfOutput)
Parameters
  • Transformator.ModelInfo
  • number
  • number
  • Transformator.TransfOutput

TransformatorUtil.addDoorAnimationState🔗

function TransformatorUtil.addDoorAnimationState(Transformator.DoorAnimationInfo, Transformator.TransfOutput)
Parameters
  • Transformator.DoorAnimationInfo
  • Transformator.TransfOutput

TransformatorUtil.addBrakeLightsAnimationState🔗

function TransformatorUtil.addBrakeLightsAnimationState(number, number, Transformator.TransfOutput)
Parameters
  • number
  • number
  • Transformator.TransfOutput

TransformatorUtil.addAnimationStatesRailVehicles🔗

function TransformatorUtil.addAnimationStatesRailVehicles({boolean}, boolean, Transformator.TransfOutput)
Parameters
  • {boolean}
  • boolean
  • Transformator.TransfOutput

TransformatorUtil.addDriveAnimationState🔗

function TransformatorUtil.addDriveAnimationState(number, boolean, Transformator.TransfOutput)
Parameters
  • number
  • boolean
  • Transformator.TransfOutput

TransformatorUtil.addBlinkLightsAnimationState🔗

function TransformatorUtil.addBlinkLightsAnimationState(boolean, boolean, boolean, number, number, Transformator.TransfOutput)
Parameters
  • boolean
  • boolean
  • boolean
  • number
  • number
  • Transformator.TransfOutput

TransformatorUtil.addPantographAnimationState🔗

function TransformatorUtil.addPantographAnimationState(Transformator.LandVehicleScriptingApi, number, number, number, boolean, number, Transformator.TransfOutput)
Parameters
  • Transformator.LandVehicleScriptingApi
  • number
  • number
  • number
  • boolean
  • number
  • Transformator.TransfOutput

TransformatorUtil.addDrivingWheelAnimationState🔗

function TransformatorUtil.addDrivingWheelAnimationState(number, number, number, boolean, Transformator.TransfOutput)
Parameters
  • number
  • number
  • number
  • boolean
  • Transformator.TransfOutput

TransformatorUtil.addPaddleAnimationState🔗

function TransformatorUtil.addPaddleAnimationState(number, Transformator.TransfOutput)
Parameters
  • number
  • Transformator.TransfOutput

TransformatorUtil.addRudderAnimationState🔗

function TransformatorUtil.addRudderAnimationState(number, Transformator.TransfOutput)
Parameters
  • number
  • Transformator.TransfOutput

TransformatorUtil.addHelicopterAnimationState🔗

function TransformatorUtil.addHelicopterAnimationState(number, number, boolean, number, boolean, Transformator.TransfOutput)
Parameters
  • number
  • number
  • boolean
  • number
  • boolean
  • Transformator.TransfOutput

TransformatorUtil.addPitchAnimationState🔗

function TransformatorUtil.addPitchAnimationState(Vec2f, number, Transformator.TransfOutput)
Parameters
  • Vec2f
  • number
  • Transformator.TransfOutput

TransformatorUtil.addFlapsAnimation🔗

function TransformatorUtil.addFlapsAnimation(number, number, Transformator.TransfOutput)
Parameters
  • number
  • number
  • Transformator.TransfOutput

TransformatorUtil.addGearAnimation🔗

function TransformatorUtil.addGearAnimation(boolean, number, number, Transformator.TransfOutput)
Parameters
  • boolean
  • number
  • number
  • Transformator.TransfOutput

TransformatorUtil.addAircraftControlSurfacesAnimation🔗

function TransformatorUtil.addAircraftControlSurfacesAnimation(number, number, number, Transformator.TransfOutput)
Parameters
  • number
  • number
  • number
  • Transformator.TransfOutput

TransformatorUtil.addAircraftLightsAnimation🔗

function TransformatorUtil.addAircraftLightsAnimation(boolean, number, number, number, Transformator.TransfOutput)
Parameters
  • boolean
  • number
  • number
  • number
  • Transformator.TransfOutput

TransformatorUtil.addBlurredPropsAnimation🔗

function TransformatorUtil.addBlurredPropsAnimation(number, boolean, number, number, Transformator.TransfOutput)
Parameters
  • number
  • boolean
  • number
  • number
  • Transformator.TransfOutput

TransformatorUtil.addAircraftWheelTransformation🔗

function TransformatorUtil.addAircraftWheelTransformation(Transformator.ModelInfo, boolean, number, number, Transformator.TransfOutput)
Parameters
  • Transformator.ModelInfo
  • boolean
  • number
  • number
  • Transformator.TransfOutput

TransformatorUtil.calculateTilt🔗

function TransformatorUtil.calculateTilt(Transformator.LandVehicleScriptingApi, number, number, boolean): number
Parameters
  • Transformator.LandVehicleScriptingApi
  • number
  • number
  • boolean
Returns
  1. number

TransformatorUtil.colorAttributePostition🔗

TransformatorUtil.colorAttributePostition: integer

Attribute position for color instance attribute

TransformatorUtil.ageAttributePostition🔗

TransformatorUtil.ageAttributePostition: integer

Attribute position for age instance attribute

TransformatorUtil.color0AttributePostition🔗

TransformatorUtil.color0AttributePostition: integer

Attribute position for the first color of cblend 4 instance attribute

TransformatorUtil.color1AttributePostition🔗

TransformatorUtil.color1AttributePostition: integer

Attribute position for the seconn color of cblend 4 instance attribute

TransformatorUtil.color2AttributePostition🔗

TransformatorUtil.color2AttributePostition: integer

Attribute position for the third color of cblend 4 instance attribute

TransformatorUtil.color3AttributePostition🔗

TransformatorUtil.color3AttributePostition: integer

Attribute position for the fourth color of cblend 4 instance attribute

UpdateFn🔗

global type UpdateFn = function(<any type>, TransformatorParams, Transformator.TransfOutput)

UpdateParticleSystemFn🔗

global type UpdateParticleSystemFn = function(<any type>, TransformatorParams, Transformator.ParticleSystem)
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          • mission_task_buy_vehicle
          • mission_task_clone_vehicle
        • click_and_collect_custom_entity
          • mission_task_collect_entity
          • mission_task_spawn_entity
        • click_entity
          • mission_task_click_entity
        • connect_nodes
          • mission_task_connect_nodes
        • create_line
          • mission_task_create_line
          • mission_task_create_line_for_towns
          • mission_task_stop_config
        • cutscene
          • mission_task_cutscene
        • dialogue
          • mission_task_dialogue
        • finish
          • mission_task_finish
        • guide
          • mission_task_guide
          • mission_task_guide_collect_entity
        • join
          • mission_task_join
        • mission_dialogue_data
        • non_bulldozable
          • mission_task_non_bulldozable
        • observe_entity
          • mission_task_observe_entity
        • page
          • mission_task_page
        • spawn_sims
          • mission_task_spawn_sims
          • sampling_util
        • subsidies
          • mission_task_guide_subsidies
          • mission_task_subsidies
        • task_decorator
        • town_rating
          • mission_task_town_rating
          • mission_task_town_rating_observer
        • town_size
          • mission_task_town_size
        • transfer_ownership
          • mission_task_transfer_ownership
          • transfer_ownership_util
        • transport_cargo
          • mission_task_empty_stocks
          • mission_task_industry_boosted
          • mission_task_transport_cargo
          • mission_task_transport_cargo_faster
          • mission_task_transport_cargo_observer
          • mission_task_transport_passengers
        • utility
          • mission_task_cargo_needs
          • mission_task_check_entities
          • mission_task_check_landmark_level
          • mission_task_clouds
          • mission_task_highlight
          • mission_task_industry_activity
          • mission_task_landmark_requirements
          • mission_task_play_sound
          • mission_task_protected_entities
          • mission_task_relay_update
          • mission_task_send_command
          • mission_task_send_event
          • mission_task_store_any
          • mission_task_substitute_constructions
          • mission_task_time_of_day
          • mission_task_town_development
          • mission_town_util
        • vehicle_util
          • mission_task_replace_vehicles
          • mission_task_sell_vehicles
          • mission_task_start_vehicles
          • mission_task_vehicle_modifier
          • mission_task_vehicle_position
          • mission_vehicle_util
        • wait
          • mission_task_wait
          • mission_task_wait_event
          • mission_task_wait_for
          • mission_task_wait_ui_event
        • waypoints
          • mission_task_waypoints
      • tutorial
        • tasks
          • mission_task_tutorial_init
        • tutorial_story_util
    • scripts
      • app_util
      • audio_util
      • builtin
      • construction
        • asset_util
        • collider_util_serialized
        • construction_config_metadata
        • construction_specialization_metadata
        • construction_util_serialized
        • lane_util_serialized
        • modules_util_serialized
        • param_util
        • street_util_serialized
      • entity_util
      • gamescript
      • journal
      • lang_util
      • log
      • mat4
      • math_util
      • metadata_util
      • polygon_util
      • random_util
      • react
      • soundset
      • string_util
      • table_util
      • tex_util
      • transformator_util
      • util
        • config_util
        • listutil
        • romberg_util
        • town_growth_function
      • vec2
      • vec3
      • vec4
    • stations
      • station_metadata
    • vehicle
      • vehicle_modifier

Generated 19-08-2026

Transport Fever 3 ● Urban Games © 2026