Module content.mission.tasks.vehicle_util.mission_task_start_vehicles🔗
global record MissionTaskStartVehicles
record Params
vehicles: {Engine.Entity} conditionFn: function(): boolean overruleComplete: function(MissionInterface.MissionTaskReadOnlyApi): boolean stop: boolean skipInvalidEntities: boolean endendrecord State
isComplete: boolean end
Category: globals🔗
MissionTaskStartVehicles🔗
global record MissionTaskStartVehicles
record Params
vehicles: {Engine.Entity} conditionFn: function(): boolean overruleComplete: function(MissionInterface.MissionTaskReadOnlyApi): boolean stop: boolean skipInvalidEntities: boolean endendrecord State
isComplete: boolean end
MissionTaskStartVehicles.Params🔗
record MissionTaskStartVehicles.Params
vehicles: {Engine.Entity} conditionFn: function(): boolean overruleComplete: function(MissionInterface.MissionTaskReadOnlyApi): boolean stop: boolean skipInvalidEntities: boolean end
MissionTaskStartVehicles.Params.vehicles🔗
MissionTaskStartVehicles.Params.vehicles: {Engine.Entity}
MissionTaskStartVehicles.Params.conditionFn🔗
function MissionTaskStartVehicles.Params.conditionFn(): booleanReturns
boolean
MissionTaskStartVehicles.Params.overruleComplete🔗
function MissionTaskStartVehicles.Params.overruleComplete(MissionInterface.MissionTaskReadOnlyApi): booleanParameters
MissionInterface.MissionTaskReadOnlyApi
boolean
MissionTaskStartVehicles.Params.stop🔗
MissionTaskStartVehicles.Params.stop: boolean
MissionTaskStartVehicles.Params.skipInvalidEntities🔗
MissionTaskStartVehicles.Params.skipInvalidEntities: boolean
MissionTaskStartVehicles.State🔗
record MissionTaskStartVehicles.State
isComplete: boolean end
MissionTaskStartVehicles.State.isComplete🔗
MissionTaskStartVehicles.State.isComplete: boolean