Module content.gui.game_bar.game_bar🔗
global record GameBar
record RadialMenuApi
show: function() endGameBar: Recipe<GameBarParam>record GameBarParam
setup: Setup radialMenuRef: ReactRefWrapApiT<Builtin.RadialMenuParam, RadialMenuApi> gameCtx: GameContext gameSpeedHelper: ReactRefWrapApi0<GameSpeedApi> gameUiProxyRootRef: ReactRefWrap activateInspector: function() deactivateInspector: function() endrecord Setup
money: Money hasCompany: boolean hasMapGeneratorNodeEditor: boolean hasHeightMapGenerator: boolean hasHeightMapImporter: boolean hasHeightMapExporter: boolean hasHeightMapTextureTool: boolean hasTownGenerator: boolean hasIndustryGenerator: boolean hasStreetMapGenerator: boolean mapEditorGlobalStateRef: ReactRefT<MapEditor.GlobalState> hasTownBuilder: boolean hasIndustryBuilder: boolean hasPerksMenu: boolean hasLineVehicleManager: boolean hasInfrastructures: boolean statisticsEnabled: {StatisticsRecipeParams.TabKey : boolean} dateEditable: boolean environmentEditable: boolean isWelcomeScreenEnabled: boolean endMainRadialMenu: Recipe<MainRadialMenuParam> endrecord MainRadialMenuParam
gameCtx: GameContext modAreaEnabled: boolean statisticsEnabled: {StatisticsRecipeParams.TabKey : boolean} dateEditable: boolean environmentEditable: boolean end
Category: globals🔗
GameBar🔗
global record GameBar
record RadialMenuApi
show: function() endGameBar: Recipe<GameBarParam>record GameBarParam
setup: Setup radialMenuRef: ReactRefWrapApiT<Builtin.RadialMenuParam, RadialMenuApi> gameCtx: GameContext gameSpeedHelper: ReactRefWrapApi0<GameSpeedApi> gameUiProxyRootRef: ReactRefWrap activateInspector: function() deactivateInspector: function() endrecord Setup
money: Money hasCompany: boolean hasMapGeneratorNodeEditor: boolean hasHeightMapGenerator: boolean hasHeightMapImporter: boolean hasHeightMapExporter: boolean hasHeightMapTextureTool: boolean hasTownGenerator: boolean hasIndustryGenerator: boolean hasStreetMapGenerator: boolean mapEditorGlobalStateRef: ReactRefT<MapEditor.GlobalState> hasTownBuilder: boolean hasIndustryBuilder: boolean hasPerksMenu: boolean hasLineVehicleManager: boolean hasInfrastructures: boolean statisticsEnabled: {StatisticsRecipeParams.TabKey : boolean} dateEditable: boolean environmentEditable: boolean isWelcomeScreenEnabled: boolean endMainRadialMenu: Recipe<MainRadialMenuParam> endrecord MainRadialMenuParam
gameCtx: GameContext modAreaEnabled: boolean statisticsEnabled: {StatisticsRecipeParams.TabKey : boolean} dateEditable: boolean environmentEditable: boolean end
GameBar.RadialMenuApi🔗
record GameBar.RadialMenuApi
show: function() end
GameBar.RadialMenuApi.show🔗
function GameBar.RadialMenuApi.show()
GameBar.GameBarParam🔗
record GameBar.GameBarParam
setup: Setup radialMenuRef: ReactRefWrapApiT<Builtin.RadialMenuParam, RadialMenuApi> gameCtx: GameContext gameSpeedHelper: ReactRefWrapApi0<GameSpeedApi> gameUiProxyRootRef: ReactRefWrap activateInspector: function() deactivateInspector: function() endrecord Setup
money: Money hasCompany: boolean hasMapGeneratorNodeEditor: boolean hasHeightMapGenerator: boolean hasHeightMapImporter: boolean hasHeightMapExporter: boolean hasHeightMapTextureTool: boolean hasTownGenerator: boolean hasIndustryGenerator: boolean hasStreetMapGenerator: boolean mapEditorGlobalStateRef: ReactRefT<MapEditor.GlobalState> hasTownBuilder: boolean hasIndustryBuilder: boolean hasPerksMenu: boolean hasLineVehicleManager: boolean hasInfrastructures: boolean statisticsEnabled: {StatisticsRecipeParams.TabKey : boolean} dateEditable: boolean environmentEditable: boolean isWelcomeScreenEnabled: boolean end
GameBar.GameBarParam.Setup🔗
record GameBar.GameBarParam.Setup
money: Money hasCompany: boolean hasMapGeneratorNodeEditor: boolean hasHeightMapGenerator: boolean hasHeightMapImporter: boolean hasHeightMapExporter: boolean hasHeightMapTextureTool: boolean hasTownGenerator: boolean hasIndustryGenerator: boolean hasStreetMapGenerator: boolean mapEditorGlobalStateRef: ReactRefT<MapEditor.GlobalState> hasTownBuilder: boolean hasIndustryBuilder: boolean hasPerksMenu: boolean hasLineVehicleManager: boolean hasInfrastructures: boolean statisticsEnabled: {StatisticsRecipeParams.TabKey : boolean} dateEditable: boolean environmentEditable: boolean isWelcomeScreenEnabled: boolean end
GameBar.GameBarParam.Setup.Money🔗
GameBar.GameBarParam.Setup.Money.show🔗
GameBar.GameBarParam.Setup.Money.show: boolean
GameBar.GameBarParam.Setup.Money.editable🔗
GameBar.GameBarParam.Setup.Money.editable: boolean
GameBar.GameBarParam.Setup.money🔗
GameBar.GameBarParam.Setup.money: Money
GameBar.GameBarParam.Setup.hasCompany🔗
GameBar.GameBarParam.Setup.hasCompany: boolean
GameBar.GameBarParam.Setup.hasMapGeneratorNodeEditor🔗
GameBar.GameBarParam.Setup.hasMapGeneratorNodeEditor: boolean
GameBar.GameBarParam.Setup.hasHeightMapGenerator🔗
GameBar.GameBarParam.Setup.hasHeightMapGenerator: boolean
GameBar.GameBarParam.Setup.hasHeightMapImporter🔗
GameBar.GameBarParam.Setup.hasHeightMapImporter: boolean
GameBar.GameBarParam.Setup.hasHeightMapExporter🔗
GameBar.GameBarParam.Setup.hasHeightMapExporter: boolean
GameBar.GameBarParam.Setup.hasHeightMapTextureTool🔗
GameBar.GameBarParam.Setup.hasHeightMapTextureTool: boolean
GameBar.GameBarParam.Setup.hasTownGenerator🔗
GameBar.GameBarParam.Setup.hasTownGenerator: boolean
GameBar.GameBarParam.Setup.hasIndustryGenerator🔗
GameBar.GameBarParam.Setup.hasIndustryGenerator: boolean
GameBar.GameBarParam.Setup.hasStreetMapGenerator🔗
GameBar.GameBarParam.Setup.hasStreetMapGenerator: boolean
GameBar.GameBarParam.Setup.mapEditorGlobalStateRef🔗
GameBar.GameBarParam.Setup.mapEditorGlobalStateRef: ReactRefT<MapEditor.GlobalState>
GameBar.GameBarParam.Setup.hasTownBuilder🔗
GameBar.GameBarParam.Setup.hasTownBuilder: boolean
GameBar.GameBarParam.Setup.hasIndustryBuilder🔗
GameBar.GameBarParam.Setup.hasIndustryBuilder: boolean
GameBar.GameBarParam.Setup.hasPerksMenu🔗
GameBar.GameBarParam.Setup.hasPerksMenu: boolean
GameBar.GameBarParam.Setup.hasLineVehicleManager🔗
GameBar.GameBarParam.Setup.hasLineVehicleManager: boolean
GameBar.GameBarParam.Setup.hasInfrastructures🔗
GameBar.GameBarParam.Setup.hasInfrastructures: boolean
GameBar.GameBarParam.Setup.statisticsEnabled🔗
GameBar.GameBarParam.Setup.statisticsEnabled: {StatisticsRecipeParams.TabKey : boolean}
GameBar.GameBarParam.Setup.dateEditable🔗
GameBar.GameBarParam.Setup.dateEditable: boolean
GameBar.GameBarParam.Setup.environmentEditable🔗
GameBar.GameBarParam.Setup.environmentEditable: boolean
GameBar.GameBarParam.Setup.isWelcomeScreenEnabled🔗
GameBar.GameBarParam.Setup.isWelcomeScreenEnabled: boolean
GameBar.GameBarParam.setup🔗
GameBar.GameBarParam.setup: Setup
GameBar.GameBarParam.radialMenuRef🔗
GameBar.GameBarParam.radialMenuRef: ReactRefWrapApiT<Builtin.RadialMenuParam, RadialMenuApi>
GameBar.GameBarParam.gameCtx🔗
GameBar.GameBarParam.gameCtx: GameContext
GameBar.GameBarParam.gameSpeedHelper🔗
GameBar.GameBarParam.gameSpeedHelper: ReactRefWrapApi0<GameSpeedApi>
GameBar.GameBarParam.gameUiProxyRootRef🔗
GameBar.GameBarParam.gameUiProxyRootRef: ReactRefWrap
GameBar.GameBarParam.activateInspector🔗
function GameBar.GameBarParam.activateInspector()
GameBar.GameBarParam.deactivateInspector🔗
function GameBar.GameBarParam.deactivateInspector()
GameBar.GameBar🔗
GameBar.GameBar: Recipe<GameBarParam>
GameBar.MainRadialMenuParam🔗
record GameBar.MainRadialMenuParam
gameCtx: GameContext modAreaEnabled: boolean statisticsEnabled: {StatisticsRecipeParams.TabKey : boolean} dateEditable: boolean environmentEditable: boolean end
GameBar.MainRadialMenuParam.gameCtx🔗
GameBar.MainRadialMenuParam.gameCtx: GameContext
GameBar.MainRadialMenuParam.modAreaEnabled🔗
GameBar.MainRadialMenuParam.modAreaEnabled: boolean
GameBar.MainRadialMenuParam.statisticsEnabled🔗
GameBar.MainRadialMenuParam.statisticsEnabled: {StatisticsRecipeParams.TabKey : boolean}
GameBar.MainRadialMenuParam.dateEditable🔗
GameBar.MainRadialMenuParam.dateEditable: boolean
GameBar.MainRadialMenuParam.environmentEditable🔗
GameBar.MainRadialMenuParam.environmentEditable: boolean
GameBar.MainRadialMenu🔗
GameBar.MainRadialMenu: Recipe<MainRadialMenuParam>