index / content / game_mechanics / towns / town_util_parallel

Module content.game_mechanics.towns.town_util_parallel🔗

global record TownUtilParallel
record GetCargoSupplyDemandsLandUseParam townEntity: Engine.Entity landUse: LandUseType end
getCargoSupplyDemandsLandUseWithResidentialLineUsage: function(GetCargoSupplyDemandsLandUseParam): {CargoTypeSupplyDemand}
record DeliveriesState suppliesRating: RatingLevel passengerRating: integer noPassengers: boolean cargoRatingResidential: integer noCargoResidential: boolean cargoRatingIndustrial: integer noCargoIndustrial: boolean cargoRatingCommercial: integer noCargoCommercial: boolean end
getDeliveriesState: function(Engine.Entity): DeliveriesState
record TrafficWidgetState ratingLevel: RatingLevel streetsPerLevel: {integer} end
getTrafficWidgetState: function(Engine.Entity): TrafficWidgetState
record HappinessWidgetState stats: UtilTown.TownHappinessStats end
getHappinessWidgetState: function(Engine.Entity): HappinessWidgetState
record NoisePollutionWidgetStateParam townEntity: Engine.Entity pollution: boolean byLine: boolean maxLines: integer end
record NoisePollutionWidgetState emissionRatingLevel: RatingLevel emissionPerSource: {{TownUtil.EmitterCategory, integer}} emissionPerLine: {{Engine.Entity, integer}} end
getNoisePollutionWidgetState: function(TownUtilParallel.NoisePollutionWidgetStateParam): TownUtilParallel.NoisePollutionWidgetState
record DeliveryTimeWidgetState cargoDeliveryRating: integer level: RatingLevel
record LineStats entity: Engine.Entity cargoTypes: {CargoTypeId} total: integer late: integer end
lineStats: {LineStats} end
getDeliveryTimeWidgetState: function(Engine.Entity): DeliveryTimeWidgetState
record GetRatingParam townEntity: Engine.Entity extraParam: any end
getRatingUrbanCare: function(GetRatingParam): RatingLevel getRatingTraffic: function(GetRatingParam): RatingLevel getRatingHappiness: function(GetRatingParam): RatingLevel getRatingCargoDelivery: function(GetRatingParam): RatingLevel getRatingNoise: function(GetRatingParam): RatingLevel getRatingPollution: function(GetRatingParam): RatingLevel getRatingBonuses: function(TownUtilParallel.GetRatingParam): RatingLevel getRatingDeliveries: function(TownUtilParallel.GetRatingParam): RatingLevel
record TownDistrictCountsState numResidential: integer numCommercial: integer numIndustrial: integer end
getTownDistrictCountsState: function(Engine.Entity): TownDistrictCountsState
record TownLevelWidgetState experience: integer growthFactor: number growthLevel: RatingLevel end
getTownLevelWidgetState: function(Engine.Entity): TownLevelWidgetState
record TownCapacityUsage used: integer capacity: integer end
record TownCapacityUsages residential: TownCapacityUsage commercial: TownCapacityUsage industrial: TownCapacityUsage end
getTownCapacityUsages: function(Engine.Entity): TownCapacityUsages end

Category: globals🔗

TownUtilParallel🔗

global record TownUtilParallel
record GetCargoSupplyDemandsLandUseParam townEntity: Engine.Entity landUse: LandUseType end
getCargoSupplyDemandsLandUseWithResidentialLineUsage: function(GetCargoSupplyDemandsLandUseParam): {CargoTypeSupplyDemand}
record DeliveriesState suppliesRating: RatingLevel passengerRating: integer noPassengers: boolean cargoRatingResidential: integer noCargoResidential: boolean cargoRatingIndustrial: integer noCargoIndustrial: boolean cargoRatingCommercial: integer noCargoCommercial: boolean end
getDeliveriesState: function(Engine.Entity): DeliveriesState
record TrafficWidgetState ratingLevel: RatingLevel streetsPerLevel: {integer} end
getTrafficWidgetState: function(Engine.Entity): TrafficWidgetState
record HappinessWidgetState stats: UtilTown.TownHappinessStats end
getHappinessWidgetState: function(Engine.Entity): HappinessWidgetState
record NoisePollutionWidgetStateParam townEntity: Engine.Entity pollution: boolean byLine: boolean maxLines: integer end
record NoisePollutionWidgetState emissionRatingLevel: RatingLevel emissionPerSource: {{TownUtil.EmitterCategory, integer}} emissionPerLine: {{Engine.Entity, integer}} end
getNoisePollutionWidgetState: function(TownUtilParallel.NoisePollutionWidgetStateParam): TownUtilParallel.NoisePollutionWidgetState
record DeliveryTimeWidgetState cargoDeliveryRating: integer level: RatingLevel
record LineStats entity: Engine.Entity cargoTypes: {CargoTypeId} total: integer late: integer end
lineStats: {LineStats} end
getDeliveryTimeWidgetState: function(Engine.Entity): DeliveryTimeWidgetState
record GetRatingParam townEntity: Engine.Entity extraParam: any end
getRatingUrbanCare: function(GetRatingParam): RatingLevel getRatingTraffic: function(GetRatingParam): RatingLevel getRatingHappiness: function(GetRatingParam): RatingLevel getRatingCargoDelivery: function(GetRatingParam): RatingLevel getRatingNoise: function(GetRatingParam): RatingLevel getRatingPollution: function(GetRatingParam): RatingLevel getRatingBonuses: function(TownUtilParallel.GetRatingParam): RatingLevel getRatingDeliveries: function(TownUtilParallel.GetRatingParam): RatingLevel
record TownDistrictCountsState numResidential: integer numCommercial: integer numIndustrial: integer end
getTownDistrictCountsState: function(Engine.Entity): TownDistrictCountsState
record TownLevelWidgetState experience: integer growthFactor: number growthLevel: RatingLevel end
getTownLevelWidgetState: function(Engine.Entity): TownLevelWidgetState
record TownCapacityUsage used: integer capacity: integer end
record TownCapacityUsages residential: TownCapacityUsage commercial: TownCapacityUsage industrial: TownCapacityUsage end
getTownCapacityUsages: function(Engine.Entity): TownCapacityUsages end

TownUtilParallel.GetCargoSupplyDemandsLandUseParam🔗

record TownUtilParallel.GetCargoSupplyDemandsLandUseParam townEntity: Engine.Entity landUse: LandUseType end

TownUtilParallel.GetCargoSupplyDemandsLandUseParam.townEntity🔗

TownUtilParallel.GetCargoSupplyDemandsLandUseParam.townEntity: Engine.Entity

TownUtilParallel.GetCargoSupplyDemandsLandUseParam.landUse🔗

TownUtilParallel.GetCargoSupplyDemandsLandUseParam.landUse: LandUseType

TownUtilParallel.getCargoSupplyDemandsLandUseWithResidentialLineUsage🔗

function TownUtilParallel.getCargoSupplyDemandsLandUseWithResidentialLineUsage(GetCargoSupplyDemandsLandUseParam): {CargoTypeSupplyDemand}
Parameters
  • GetCargoSupplyDemandsLandUseParam
Returns
  1. {CargoTypeSupplyDemand}

TownUtilParallel.DeliveriesState🔗

record TownUtilParallel.DeliveriesState suppliesRating: RatingLevel passengerRating: integer noPassengers: boolean cargoRatingResidential: integer noCargoResidential: boolean cargoRatingIndustrial: integer noCargoIndustrial: boolean cargoRatingCommercial: integer noCargoCommercial: boolean end

TownUtilParallel.DeliveriesState.suppliesRating🔗

TownUtilParallel.DeliveriesState.suppliesRating: RatingLevel

TownUtilParallel.DeliveriesState.passengerRating🔗

TownUtilParallel.DeliveriesState.passengerRating: integer

TownUtilParallel.DeliveriesState.noPassengers🔗

TownUtilParallel.DeliveriesState.noPassengers: boolean

TownUtilParallel.DeliveriesState.cargoRatingResidential🔗

TownUtilParallel.DeliveriesState.cargoRatingResidential: integer

TownUtilParallel.DeliveriesState.noCargoResidential🔗

TownUtilParallel.DeliveriesState.noCargoResidential: boolean

TownUtilParallel.DeliveriesState.cargoRatingIndustrial🔗

TownUtilParallel.DeliveriesState.cargoRatingIndustrial: integer

TownUtilParallel.DeliveriesState.noCargoIndustrial🔗

TownUtilParallel.DeliveriesState.noCargoIndustrial: boolean

TownUtilParallel.DeliveriesState.cargoRatingCommercial🔗

TownUtilParallel.DeliveriesState.cargoRatingCommercial: integer

TownUtilParallel.DeliveriesState.noCargoCommercial🔗

TownUtilParallel.DeliveriesState.noCargoCommercial: boolean

TownUtilParallel.getDeliveriesState🔗

function TownUtilParallel.getDeliveriesState(Engine.Entity): DeliveriesState
Parameters
  • Engine.Entity
Returns
  1. DeliveriesState

TownUtilParallel.TrafficWidgetState🔗

record TownUtilParallel.TrafficWidgetState ratingLevel: RatingLevel streetsPerLevel: {integer} end

TownUtilParallel.TrafficWidgetState.ratingLevel🔗

TownUtilParallel.TrafficWidgetState.ratingLevel: RatingLevel

TownUtilParallel.TrafficWidgetState.streetsPerLevel🔗

TownUtilParallel.TrafficWidgetState.streetsPerLevel: {integer}

TownUtilParallel.getTrafficWidgetState🔗

function TownUtilParallel.getTrafficWidgetState(Engine.Entity): TrafficWidgetState
Parameters
  • Engine.Entity
Returns
  1. TrafficWidgetState

TownUtilParallel.HappinessWidgetState🔗

record TownUtilParallel.HappinessWidgetState stats: UtilTown.TownHappinessStats end

TownUtilParallel.HappinessWidgetState.stats🔗

TownUtilParallel.HappinessWidgetState.stats: UtilTown.TownHappinessStats

TownUtilParallel.getHappinessWidgetState🔗

function TownUtilParallel.getHappinessWidgetState(Engine.Entity): HappinessWidgetState
Parameters
  • Engine.Entity
Returns
  1. HappinessWidgetState

TownUtilParallel.NoisePollutionWidgetStateParam🔗

record TownUtilParallel.NoisePollutionWidgetStateParam townEntity: Engine.Entity pollution: boolean byLine: boolean maxLines: integer end

TownUtilParallel.NoisePollutionWidgetStateParam.townEntity🔗

TownUtilParallel.NoisePollutionWidgetStateParam.townEntity: Engine.Entity

TownUtilParallel.NoisePollutionWidgetStateParam.pollution🔗

TownUtilParallel.NoisePollutionWidgetStateParam.pollution: boolean

TownUtilParallel.NoisePollutionWidgetStateParam.byLine🔗

TownUtilParallel.NoisePollutionWidgetStateParam.byLine: boolean

TownUtilParallel.NoisePollutionWidgetStateParam.maxLines🔗

TownUtilParallel.NoisePollutionWidgetStateParam.maxLines: integer

TownUtilParallel.NoisePollutionWidgetState🔗

record TownUtilParallel.NoisePollutionWidgetState emissionRatingLevel: RatingLevel emissionPerSource: {{TownUtil.EmitterCategory, integer}} emissionPerLine: {{Engine.Entity, integer}} end

TownUtilParallel.NoisePollutionWidgetState.emissionRatingLevel🔗

TownUtilParallel.NoisePollutionWidgetState.emissionRatingLevel: RatingLevel

TownUtilParallel.NoisePollutionWidgetState.emissionPerSource🔗

TownUtilParallel.NoisePollutionWidgetState.emissionPerSource: {{TownUtil.EmitterCategory, integer}}

TownUtilParallel.NoisePollutionWidgetState.emissionPerLine🔗

TownUtilParallel.NoisePollutionWidgetState.emissionPerLine: {{Engine.Entity, integer}}

TownUtilParallel.getNoisePollutionWidgetState🔗

function TownUtilParallel.getNoisePollutionWidgetState(TownUtilParallel.NoisePollutionWidgetStateParam): TownUtilParallel.NoisePollutionWidgetState
Parameters
  • TownUtilParallel.NoisePollutionWidgetStateParam
Returns
  1. TownUtilParallel.NoisePollutionWidgetState

TownUtilParallel.DeliveryTimeWidgetState🔗

record TownUtilParallel.DeliveryTimeWidgetState cargoDeliveryRating: integer level: RatingLevel
record LineStats entity: Engine.Entity cargoTypes: {CargoTypeId} total: integer late: integer end
lineStats: {LineStats} end

TownUtilParallel.DeliveryTimeWidgetState.cargoDeliveryRating🔗

TownUtilParallel.DeliveryTimeWidgetState.cargoDeliveryRating: integer

TownUtilParallel.DeliveryTimeWidgetState.level🔗

TownUtilParallel.DeliveryTimeWidgetState.level: RatingLevel

TownUtilParallel.DeliveryTimeWidgetState.LineStats🔗

record TownUtilParallel.DeliveryTimeWidgetState.LineStats entity: Engine.Entity cargoTypes: {CargoTypeId} total: integer late: integer end

TownUtilParallel.DeliveryTimeWidgetState.LineStats.entity🔗

TownUtilParallel.DeliveryTimeWidgetState.LineStats.entity: Engine.Entity

TownUtilParallel.DeliveryTimeWidgetState.LineStats.cargoTypes🔗

TownUtilParallel.DeliveryTimeWidgetState.LineStats.cargoTypes: {CargoTypeId}

TownUtilParallel.DeliveryTimeWidgetState.LineStats.total🔗

TownUtilParallel.DeliveryTimeWidgetState.LineStats.total: integer

TownUtilParallel.DeliveryTimeWidgetState.LineStats.late🔗

TownUtilParallel.DeliveryTimeWidgetState.LineStats.late: integer

TownUtilParallel.DeliveryTimeWidgetState.lineStats🔗

TownUtilParallel.DeliveryTimeWidgetState.lineStats: {LineStats}

TownUtilParallel.getDeliveryTimeWidgetState🔗

function TownUtilParallel.getDeliveryTimeWidgetState(Engine.Entity): DeliveryTimeWidgetState
Parameters
  • Engine.Entity
Returns
  1. DeliveryTimeWidgetState

TownUtilParallel.GetRatingParam🔗

record TownUtilParallel.GetRatingParam townEntity: Engine.Entity extraParam: any end

TownUtilParallel.GetRatingParam.townEntity🔗

TownUtilParallel.GetRatingParam.townEntity: Engine.Entity

TownUtilParallel.GetRatingParam.extraParam🔗

TownUtilParallel.GetRatingParam.extraParam: any

TownUtilParallel.getRatingUrbanCare🔗

function TownUtilParallel.getRatingUrbanCare(GetRatingParam): RatingLevel
Parameters
  • GetRatingParam
Returns
  1. RatingLevel

TownUtilParallel.getRatingTraffic🔗

function TownUtilParallel.getRatingTraffic(GetRatingParam): RatingLevel
Parameters
  • GetRatingParam
Returns
  1. RatingLevel

TownUtilParallel.getRatingHappiness🔗

function TownUtilParallel.getRatingHappiness(GetRatingParam): RatingLevel
Parameters
  • GetRatingParam
Returns
  1. RatingLevel

TownUtilParallel.getRatingCargoDelivery🔗

function TownUtilParallel.getRatingCargoDelivery(GetRatingParam): RatingLevel
Parameters
  • GetRatingParam
Returns
  1. RatingLevel

TownUtilParallel.getRatingNoise🔗

function TownUtilParallel.getRatingNoise(GetRatingParam): RatingLevel
Parameters
  • GetRatingParam
Returns
  1. RatingLevel

TownUtilParallel.getRatingPollution🔗

function TownUtilParallel.getRatingPollution(GetRatingParam): RatingLevel
Parameters
  • GetRatingParam
Returns
  1. RatingLevel

TownUtilParallel.getRatingBonuses🔗

function TownUtilParallel.getRatingBonuses(TownUtilParallel.GetRatingParam): RatingLevel
Parameters
  • TownUtilParallel.GetRatingParam
Returns
  1. RatingLevel

TownUtilParallel.getRatingDeliveries🔗

function TownUtilParallel.getRatingDeliveries(TownUtilParallel.GetRatingParam): RatingLevel
Parameters
  • TownUtilParallel.GetRatingParam
Returns
  1. RatingLevel

TownUtilParallel.TownDistrictCountsState🔗

record TownUtilParallel.TownDistrictCountsState numResidential: integer numCommercial: integer numIndustrial: integer end

TownUtilParallel.TownDistrictCountsState.numResidential🔗

TownUtilParallel.TownDistrictCountsState.numResidential: integer

TownUtilParallel.TownDistrictCountsState.numCommercial🔗

TownUtilParallel.TownDistrictCountsState.numCommercial: integer

TownUtilParallel.TownDistrictCountsState.numIndustrial🔗

TownUtilParallel.TownDistrictCountsState.numIndustrial: integer

TownUtilParallel.getTownDistrictCountsState🔗

function TownUtilParallel.getTownDistrictCountsState(Engine.Entity): TownDistrictCountsState
Parameters
  • Engine.Entity
Returns
  1. TownDistrictCountsState

TownUtilParallel.TownLevelWidgetState🔗

record TownUtilParallel.TownLevelWidgetState experience: integer growthFactor: number growthLevel: RatingLevel end

TownUtilParallel.TownLevelWidgetState.experience🔗

TownUtilParallel.TownLevelWidgetState.experience: integer

TownUtilParallel.TownLevelWidgetState.growthFactor🔗

TownUtilParallel.TownLevelWidgetState.growthFactor: number

TownUtilParallel.TownLevelWidgetState.growthLevel🔗

TownUtilParallel.TownLevelWidgetState.growthLevel: RatingLevel

TownUtilParallel.getTownLevelWidgetState🔗

function TownUtilParallel.getTownLevelWidgetState(Engine.Entity): TownLevelWidgetState
Parameters
  • Engine.Entity
Returns
  1. TownLevelWidgetState

TownUtilParallel.TownCapacityUsage🔗

record TownUtilParallel.TownCapacityUsage used: integer capacity: integer end

TownUtilParallel.TownCapacityUsage.used🔗

TownUtilParallel.TownCapacityUsage.used: integer

TownUtilParallel.TownCapacityUsage.capacity🔗

TownUtilParallel.TownCapacityUsage.capacity: integer

TownUtilParallel.TownCapacityUsages🔗

record TownUtilParallel.TownCapacityUsages residential: TownCapacityUsage commercial: TownCapacityUsage industrial: TownCapacityUsage end

TownUtilParallel.TownCapacityUsages.residential🔗

TownUtilParallel.TownCapacityUsages.residential: TownCapacityUsage

TownUtilParallel.TownCapacityUsages.commercial🔗

TownUtilParallel.TownCapacityUsages.commercial: TownCapacityUsage

TownUtilParallel.TownCapacityUsages.industrial🔗

TownUtilParallel.TownCapacityUsages.industrial: TownCapacityUsage

TownUtilParallel.getTownCapacityUsages🔗

function TownUtilParallel.getTownCapacityUsages(Engine.Entity): TownCapacityUsages
Parameters
  • Engine.Entity
Returns
  1. TownCapacityUsages
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        • town_growth_function
      • vec2
      • vec3
      • vec4
    • stations
      • station_metadata
    • vehicle
      • vehicle_modifier

Generated 19-08-2026

Transport Fever 3 ● Urban Games © 2026