Module content.game_mechanics.industries.industries🔗
global record IndustriesConfig
extendTimeSpanYears: number unusedTimeSpanYears: number closureCountdownTimeSpanYears: number endglobal record IndustriesState
toSpawn: integer industryFailedExtensions: {Engine.Entity : FailedExpansion} end
Category: globals🔗
IndustriesConfig🔗
global record IndustriesConfig
extendTimeSpanYears: number unusedTimeSpanYears: number closureCountdownTimeSpanYears: number end
IndustriesConfig.extendTimeSpanYears🔗
IndustriesConfig.extendTimeSpanYears: number
IndustriesConfig.unusedTimeSpanYears🔗
IndustriesConfig.unusedTimeSpanYears: number
IndustriesConfig.closureCountdownTimeSpanYears🔗
IndustriesConfig.closureCountdownTimeSpanYears: number
IndustriesState🔗
global record IndustriesState
toSpawn: integer industryFailedExtensions: {Engine.Entity : FailedExpansion} end
IndustriesState.FailedExpansion🔗
IndustriesState.FailedExpansion.triangles🔗
IndustriesState.FailedExpansion.triangles: {{Vec2f, Vec2f, Vec2f}}
IndustriesState.FailedExpansion.tick🔗
IndustriesState.FailedExpansion.tick: integer
IndustriesState.toSpawn🔗
IndustriesState.toSpawn: integer
IndustriesState.industryFailedExtensions🔗
IndustriesState.industryFailedExtensions: {Engine.Entity : FailedExpansion}