index / content / gui / menu / savegame_react_util

Module content.gui.menu.savegame_react_util🔗

global record SavegameReactUtil
record SavegameCardParams saveGame: SaveGroup saveGameNamespace: string mapEditor: boolean mapNewGame: boolean builtinSavegame: boolean builtinMap: boolean onClickMain: function(SaveGameData, SaveGameId) onClickDetails: function(SaveGameData, SaveGameId) onDoubleClickMain: function(SaveGameData, SaveGameId) save: boolean extraClass: string calloutContainerRef: ReactRefWrapApi0<CalloutApi> commonParams: CommonMenuParams end
record SavegameFiltersParam
enum SortMode "Date" "Name" end
sortMode: SortMode setSortMode: function(SortMode) filterText: string setFilterText: function(string) end
record SelectedSavegame saveGroup: GroupId savegameData: SaveGameData initialData: SaveGameData index: integer end
record SavegameCardSelectParams selectedSavegame: SelectedSavegame saveNameSpace: string map: boolean inPauseMenu: boolean commonParams: CommonMenuParams onDelete: function() end
record AchievementListParam cardMode: boolean end
makeModIdList: function({string}): {Mod.ModId} makeModStringList: function({Mod.ModId}): {string} groupSaves: function({SaveGameInfo}, string, string, SavegameFiltersParam.SortMode, boolean, SaveGameType): {SaveGroup} getSaveGroupAndType: function(string): string, SaveGameType, string, string
enum ErrorType "CannotLoad" "ModMissing" "UnsupportedMapDimension" end
checkForError: function(SaveGameData): {ErrorType}, string SavegameCard: Recipe<SavegameCardParams> SavegameFilters: Recipe<SavegameFiltersParam> SavegameSelectCard: Recipe<SavegameCardSelectParams> SavegameStorageBar: Recipe0
record LoadPreviewParam saveGameData: SaveGameData saveGameId: SaveGameId end
LoadPreview: Recipe<LoadPreviewParam> ScrollableAchievementsList: Recipe<AchievementListParam> ScrollableAchievementsCardList: Recipe0
record CampaignInfo
record MissionInfo name: string desc: MissionDesc enabled: boolean end
missionInfo: {MissionInfo} desc: CampaignDesc highestUnlocked: integer end
getCampaignInfoSorted: function(ResName): CampaignInfo end

Category: globals🔗

SavegameReactUtil🔗

global record SavegameReactUtil
record SavegameCardParams saveGame: SaveGroup saveGameNamespace: string mapEditor: boolean mapNewGame: boolean builtinSavegame: boolean builtinMap: boolean onClickMain: function(SaveGameData, SaveGameId) onClickDetails: function(SaveGameData, SaveGameId) onDoubleClickMain: function(SaveGameData, SaveGameId) save: boolean extraClass: string calloutContainerRef: ReactRefWrapApi0<CalloutApi> commonParams: CommonMenuParams end
record SavegameFiltersParam
enum SortMode "Date" "Name" end
sortMode: SortMode setSortMode: function(SortMode) filterText: string setFilterText: function(string) end
record SelectedSavegame saveGroup: GroupId savegameData: SaveGameData initialData: SaveGameData index: integer end
record SavegameCardSelectParams selectedSavegame: SelectedSavegame saveNameSpace: string map: boolean inPauseMenu: boolean commonParams: CommonMenuParams onDelete: function() end
record AchievementListParam cardMode: boolean end
makeModIdList: function({string}): {Mod.ModId} makeModStringList: function({Mod.ModId}): {string} groupSaves: function({SaveGameInfo}, string, string, SavegameFiltersParam.SortMode, boolean, SaveGameType): {SaveGroup} getSaveGroupAndType: function(string): string, SaveGameType, string, string
enum ErrorType "CannotLoad" "ModMissing" "UnsupportedMapDimension" end
checkForError: function(SaveGameData): {ErrorType}, string SavegameCard: Recipe<SavegameCardParams> SavegameFilters: Recipe<SavegameFiltersParam> SavegameSelectCard: Recipe<SavegameCardSelectParams> SavegameStorageBar: Recipe0
record LoadPreviewParam saveGameData: SaveGameData saveGameId: SaveGameId end
LoadPreview: Recipe<LoadPreviewParam> ScrollableAchievementsList: Recipe<AchievementListParam> ScrollableAchievementsCardList: Recipe0
record CampaignInfo
record MissionInfo name: string desc: MissionDesc enabled: boolean end
missionInfo: {MissionInfo} desc: CampaignDesc highestUnlocked: integer end
getCampaignInfoSorted: function(ResName): CampaignInfo end

SavegameReactUtil.SavegameCardParams🔗

record SavegameReactUtil.SavegameCardParams saveGame: SaveGroup saveGameNamespace: string mapEditor: boolean mapNewGame: boolean builtinSavegame: boolean builtinMap: boolean onClickMain: function(SaveGameData, SaveGameId) onClickDetails: function(SaveGameData, SaveGameId) onDoubleClickMain: function(SaveGameData, SaveGameId) save: boolean extraClass: string calloutContainerRef: ReactRefWrapApi0<CalloutApi> commonParams: CommonMenuParams end

SavegameReactUtil.SavegameCardParams.saveGame🔗

SavegameReactUtil.SavegameCardParams.saveGame: SaveGroup

SavegameReactUtil.SavegameCardParams.saveGameNamespace🔗

SavegameReactUtil.SavegameCardParams.saveGameNamespace: string

SavegameReactUtil.SavegameCardParams.mapEditor🔗

SavegameReactUtil.SavegameCardParams.mapEditor: boolean

SavegameReactUtil.SavegameCardParams.mapNewGame🔗

SavegameReactUtil.SavegameCardParams.mapNewGame: boolean

SavegameReactUtil.SavegameCardParams.builtinSavegame🔗

SavegameReactUtil.SavegameCardParams.builtinSavegame: boolean

SavegameReactUtil.SavegameCardParams.builtinMap🔗

SavegameReactUtil.SavegameCardParams.builtinMap: boolean

SavegameReactUtil.SavegameCardParams.onClickMain🔗

function SavegameReactUtil.SavegameCardParams.onClickMain(SaveGameData, SaveGameId)
Parameters
  • SaveGameData
  • SaveGameId

SavegameReactUtil.SavegameCardParams.onClickDetails🔗

function SavegameReactUtil.SavegameCardParams.onClickDetails(SaveGameData, SaveGameId)
Parameters
  • SaveGameData
  • SaveGameId

SavegameReactUtil.SavegameCardParams.onDoubleClickMain🔗

function SavegameReactUtil.SavegameCardParams.onDoubleClickMain(SaveGameData, SaveGameId)
Parameters
  • SaveGameData
  • SaveGameId

SavegameReactUtil.SavegameCardParams.save🔗

SavegameReactUtil.SavegameCardParams.save: boolean

SavegameReactUtil.SavegameCardParams.extraClass🔗

SavegameReactUtil.SavegameCardParams.extraClass: string

SavegameReactUtil.SavegameCardParams.calloutContainerRef🔗

SavegameReactUtil.SavegameCardParams.calloutContainerRef: ReactRefWrapApi0<CalloutApi>

SavegameReactUtil.SavegameCardParams.commonParams🔗

SavegameReactUtil.SavegameCardParams.commonParams: CommonMenuParams

SavegameReactUtil.SavegameFiltersParam🔗

record SavegameReactUtil.SavegameFiltersParam
enum SortMode "Date" "Name" end
sortMode: SortMode setSortMode: function(SortMode) filterText: string setFilterText: function(string) end

SavegameReactUtil.SavegameFiltersParam.SortMode🔗

enum SavegameReactUtil.SavegameFiltersParam.SortMode "Date" "Name" end

SavegameReactUtil.SavegameFiltersParam.SortMode."Date"🔗

SavegameReactUtil.SavegameFiltersParam.SortMode."Name"🔗

SavegameReactUtil.SavegameFiltersParam.sortMode🔗

SavegameReactUtil.SavegameFiltersParam.sortMode: SortMode

SavegameReactUtil.SavegameFiltersParam.setSortMode🔗

function SavegameReactUtil.SavegameFiltersParam.setSortMode(SortMode)
Parameters
  • SortMode

SavegameReactUtil.SavegameFiltersParam.filterText🔗

SavegameReactUtil.SavegameFiltersParam.filterText: string

SavegameReactUtil.SavegameFiltersParam.setFilterText🔗

function SavegameReactUtil.SavegameFiltersParam.setFilterText(string)
Parameters
  • string

SavegameReactUtil.SelectedSavegame🔗

record SavegameReactUtil.SelectedSavegame saveGroup: GroupId savegameData: SaveGameData initialData: SaveGameData index: integer end

SavegameReactUtil.SelectedSavegame.saveGroup🔗

SavegameReactUtil.SelectedSavegame.saveGroup: GroupId

SavegameReactUtil.SelectedSavegame.savegameData🔗

SavegameReactUtil.SelectedSavegame.savegameData: SaveGameData

SavegameReactUtil.SelectedSavegame.initialData🔗

SavegameReactUtil.SelectedSavegame.initialData: SaveGameData

SavegameReactUtil.SelectedSavegame.index🔗

SavegameReactUtil.SelectedSavegame.index: integer

SavegameReactUtil.SavegameCardSelectParams🔗

record SavegameReactUtil.SavegameCardSelectParams selectedSavegame: SelectedSavegame saveNameSpace: string map: boolean inPauseMenu: boolean commonParams: CommonMenuParams onDelete: function() end

SavegameReactUtil.SavegameCardSelectParams.selectedSavegame🔗

SavegameReactUtil.SavegameCardSelectParams.selectedSavegame: SelectedSavegame

SavegameReactUtil.SavegameCardSelectParams.saveNameSpace🔗

SavegameReactUtil.SavegameCardSelectParams.saveNameSpace: string

SavegameReactUtil.SavegameCardSelectParams.map🔗

SavegameReactUtil.SavegameCardSelectParams.map: boolean

SavegameReactUtil.SavegameCardSelectParams.inPauseMenu🔗

SavegameReactUtil.SavegameCardSelectParams.inPauseMenu: boolean

SavegameReactUtil.SavegameCardSelectParams.commonParams🔗

SavegameReactUtil.SavegameCardSelectParams.commonParams: CommonMenuParams

SavegameReactUtil.SavegameCardSelectParams.onDelete🔗

function SavegameReactUtil.SavegameCardSelectParams.onDelete()

SavegameReactUtil.AchievementListParam🔗

record SavegameReactUtil.AchievementListParam cardMode: boolean end

SavegameReactUtil.AchievementListParam.cardMode🔗

SavegameReactUtil.AchievementListParam.cardMode: boolean

SavegameReactUtil.makeModIdList🔗

function SavegameReactUtil.makeModIdList({string}): {Mod.ModId}
Parameters
  • {string}
Returns
  1. {Mod.ModId}

SavegameReactUtil.makeModStringList🔗

function SavegameReactUtil.makeModStringList({Mod.ModId}): {string}
Parameters
  • {Mod.ModId}
Returns
  1. {string}

SavegameReactUtil.groupSaves🔗

function SavegameReactUtil.groupSaves({SaveGameInfo}, string, string, SavegameFiltersParam.SortMode, boolean, SaveGameType): {SaveGroup}
Parameters
  • {SaveGameInfo}
  • string
  • string
  • SavegameFiltersParam.SortMode
  • boolean
  • SaveGameType
Returns
  1. {SaveGroup}

SavegameReactUtil.getSaveGroupAndType🔗

function SavegameReactUtil.getSaveGroupAndType(string): string, SaveGameType, string, string
Parameters
  • string
Returns
  1. string
  2. SaveGameType
  3. string
  4. string

SavegameReactUtil.ErrorType🔗

enum SavegameReactUtil.ErrorType "CannotLoad" "ModMissing" "UnsupportedMapDimension" end

SavegameReactUtil.ErrorType."CannotLoad"🔗

SavegameReactUtil.ErrorType."ModMissing"🔗

SavegameReactUtil.ErrorType."UnsupportedMapDimension"🔗

SavegameReactUtil.checkForError🔗

function SavegameReactUtil.checkForError(SaveGameData): {ErrorType}, string
Parameters
  • SaveGameData
Returns
  1. {ErrorType}
  2. string

SavegameReactUtil.SavegameCard🔗

SavegameReactUtil.SavegameCard: Recipe<SavegameCardParams>

SavegameReactUtil.SavegameFilters🔗

SavegameReactUtil.SavegameFilters: Recipe<SavegameFiltersParam>

SavegameReactUtil.SavegameSelectCard🔗

SavegameReactUtil.SavegameSelectCard: Recipe<SavegameCardSelectParams>

SavegameReactUtil.SavegameStorageBar🔗

SavegameReactUtil.SavegameStorageBar: Recipe0

SavegameReactUtil.LoadPreviewParam🔗

record SavegameReactUtil.LoadPreviewParam saveGameData: SaveGameData saveGameId: SaveGameId end

SavegameReactUtil.LoadPreviewParam.saveGameData🔗

SavegameReactUtil.LoadPreviewParam.saveGameData: SaveGameData

SavegameReactUtil.LoadPreviewParam.saveGameId🔗

SavegameReactUtil.LoadPreviewParam.saveGameId: SaveGameId

SavegameReactUtil.LoadPreview🔗

SavegameReactUtil.LoadPreview: Recipe<LoadPreviewParam>

SavegameReactUtil.ScrollableAchievementsList🔗

SavegameReactUtil.ScrollableAchievementsList: Recipe<AchievementListParam>

SavegameReactUtil.ScrollableAchievementsCardList🔗

SavegameReactUtil.ScrollableAchievementsCardList: Recipe0

SavegameReactUtil.CampaignInfo🔗

record SavegameReactUtil.CampaignInfo
record MissionInfo name: string desc: MissionDesc enabled: boolean end
missionInfo: {MissionInfo} desc: CampaignDesc highestUnlocked: integer end

SavegameReactUtil.CampaignInfo.MissionInfo🔗

record SavegameReactUtil.CampaignInfo.MissionInfo name: string desc: MissionDesc enabled: boolean end

SavegameReactUtil.CampaignInfo.MissionInfo.name🔗

SavegameReactUtil.CampaignInfo.MissionInfo.name: string

SavegameReactUtil.CampaignInfo.MissionInfo.desc🔗

SavegameReactUtil.CampaignInfo.MissionInfo.desc: MissionDesc

SavegameReactUtil.CampaignInfo.MissionInfo.enabled🔗

SavegameReactUtil.CampaignInfo.MissionInfo.enabled: boolean

SavegameReactUtil.CampaignInfo.missionInfo🔗

SavegameReactUtil.CampaignInfo.missionInfo: {MissionInfo}

SavegameReactUtil.CampaignInfo.desc🔗

SavegameReactUtil.CampaignInfo.desc: CampaignDesc

SavegameReactUtil.CampaignInfo.highestUnlocked🔗

SavegameReactUtil.CampaignInfo.highestUnlocked: integer

SavegameReactUtil.getCampaignInfoSorted🔗

function SavegameReactUtil.getCampaignInfoSorted(ResName): CampaignInfo
Parameters
  • ResName
Returns
  1. CampaignInfo
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