The game interface can be used with mouse only, mouse and keyboard and controller. There is a wide range of hot keys available for various purposes, for example to change the game speed or to open a certain menu or overlay. For a complete list, refer to the tables containing the default mapping below.
The camera can be controlled both by mouse input or keys. The default controls with the keyboard are:
There is a free camera mode available, that can be used to move through the game world without restrictions. An advanced camera tool for screenshots and screen capturing is a free camera mode is available as well.
The music player can be opened by clicking on the
button in the bottom right corner of the toolbar. It features common controls for the music:
The simulation can be sped up to fast forward simulation or paused depending on the needs in the current situation. The control buttons are located in the bottom right corner of the toolbar as displayed in the image on the right. There are four buttons for speed control:
It is possible to cycle through the different speed levels with a key, the default one is TAB.
If the game can't keep up with the simulation speed due to the complexity of the game world, the speed will be reduced although a higher simulation speed is selected.
The mouse/keyboard settings and key mapping can be changed in the settings menu. You can reach it from the main menu by selecting the
button or in-game menu by selecting Settings and switching to the Mouse respectively Keyboard tab.
This section covers any setting related to mouse input.
Invert Panning is active, the camera is moved over the map in mouse direction while pressing the right mouse button. Otherwise, the behavior is as if the landscape is moved in mouse direction while the camera remains static.Invert Rotation is active, the behavior is as if the landscape is rotated around the point in focus of the static camera. Otherwise it behaves as if the camera is moved around that point.Invert Tilt is active, the camera angle becomes steeper (looking down from above) when the mouse is moved downwards while holding the middle mouse button or mouse wheel. Otherwise the tilting is opposite to the mouse movement.Invert Zooming is active, the camera zooms in, when the mouse wheel is scrolled down and zooms out if it is scrolled upwards. Otherwise the behavior is inverted.Zoom In to Cursor is active, the camera zooms to the position where the cursor points. Otherwise it zooms to the center of the screen.Zoom Out From Cursor is active, the camera zooms out from the position where the cursor points. Otherwise it zooms out from the center of the screen.Continuous Zoom is active, zooming is step less. Otherwise there are several zoom levels between which is stepped.Panning Mode is one of the following three:Simple moves the camera evenly regardless of where you drag on the map.Perspective moves the camera more subtly for nearby points and more dramatically for distant points.Grab grabs the map at a point and moves the camera accordingly.Edge Scrolling is active, the camera moves as soon as the cursor gets near the edge of the screen or game window.Mouse Wheel Sensitivity slider.Back With Right-Click.This section covers any setting related to keyboard input.
Invert Rotation Keys is active, the rotation direction of the two keys is reversed.Camera Movement Speed slider.This section covers any setting related to controller input.
Invert Rotation is active, the behavior is as if the landscape is rotated around the center of the screen. Otherwise it behaves as if the camera is moved around that point.Invert Tilt is active, the camera angle becomes steeper (looking down from above) when the right stick is moved downwards. Otherwise the tilting is opposite to the stick movement.Invert Zoom is active, the camera zooms in, when pressing Swap Sticks (Game Camera) is active, the right stick is used for panning and the left stick is used for rotating and tilting. Otherwise it is the other way around.Swap Sticks (Menu Navigation) is active, the right stick is used to navigate in menus. Otherwise the left stick is used.Deadzone slider controls how much a stick must be moved before an input is recognized. This setting can be increased if a controller drifts.Sensitivity sliders control how sensitive the rotation, panning respectively zooming is to a stick movement. Higher sensitivity results in faster movement. This can be individually set for the normal game camera and the free camera mode.Most of the keys can be remapped in the other section of the Keyboard tab. The table below contains all keys that can be remapped in the order from the in-game menu plus some additional information on the function. Click on Reset to Default to restore the default key mapping.
<div tablewidth>
| Name | Additional Description | Default Key |
|---|---|---|
| Guide | Opens an offered guide hint | F1 |
| Help | Opens the context sensitive help | F1 |
| Close All | Close all open dialogs and menus | Win/Linux: DELETE MacOS: fn + ⌫ or DELETE |
| Open Console | Opens the debug scripting console | ` , § or ^ |
| Take Screenshot | Takes a screenshot of the current perspective | F9 |
| Save | Quick saves the current game | F10 |
| Pause | See above for information on game speed | SPACE |
| Cycle Game Speed | TAB | |
| Show/Hide Line Manager | See lines management section for more information | L |
| Activate/Deactivate Module Bulldozer | See bulldozer section for more information | B |
| Activate/Deactivate Bulldozer | See bulldozer section for more information | B |
| Show/Hide Notifications | See notifications section for more information | F11 |
| Show/Hide Road Menu | See stations and depots section for more information | 1 |
| Show/Hide Rail Menu | See stations and depots section for more information | 2 |
| Show/Hide Water Menu | See stations and depots section for more information | 3 |
| Show/Hide Air Menu | See stations and depots section for more information | 4 |
| Show/Hide Roads Menu | See street constructions section for more information | 5 |
| Show/Hide Tracks Menu | See track construction section for more information | 6 |
| Show/Hide Warehouse Menu | See warehouses section for more information | 7 |
| Show/Hide Perks Menu | See perks section for more information | 8 |
| Show/Hide Landscaping Menu | See landscaping section for more information | 9 |
| Use Free Camera | Activates the free roaming camera | |
| Show/Hide Music Player | See music player section for more information | |
| Open Mission Window | Opens the mission window to access the next task description | |
| Skip | Skips a dialogue line | |
| Show/Hide Line Statistics | See statistics section for more information | F2 |
| Show/Hide Vehicle Statistics | F3 | |
| Show/Hide Station Statistics | F4 | |
| Show/Hide Warehouse Statistics | F5 | |
| Show/Hide Depot Statistics | F6 | |
| Show/Hide Town statistics | F7 | |
| Show/Hide Industry statistics | F8 | |
| Show/Hide Data Layer Menu | See data layers section for more information | |
| Show/Hide Terrain Layer | KEYPAD 0 | |
| Show/Hide Towns Layer | KEYPAD 1 | |
| Show/Hide Infrastructure Layer | KEYPAD 2 | |
| Show/Hide Traffic Layer | KEYPAD 3 | |
| Show/Hide Passenger Flow Layer | KEYPAD 4 | |
| Show/Hide Passenger Satisfaction Layer | KEYPAD 5 | |
| Show/Hide Cargo Flow Layer | KEYPAD 6 | |
| Show/Hide Cargo Satisfaction Layer | KEYPAD 7 | |
| Show/Hide Noise Layer | KEYPAD 8 | |
| Show/Hide Pollution Layer | KEYPAD 9 | |
| Construction Option 1 | See various construction sections for more information | M |
| Construction Option 2 | N | |
| Construction Option 3 | . | |
| Construction Option 4 | , | |
| Construction Option 5 | O | |
| Construction Option 6 | P | |
| Construction Option 7 | [ | |
| Construction Option 8 | ] | |
| Construction Follow Terrain | T | |
| Disable Construction Snapping | C | |
| Underground Mode | G | |
| Roughen Terrain: Invert | < | |
| Camera Move Forward | See above for information on camera control | W |
| Camera Move Backward | S | |
| Camera Move Left | A | |
| Camera Move Right | D | |
| Camera Rotate Left | Q | |
| Camera Rotate Right | E | |
| Camera Tilt Up | R | |
| Camera Tilt Down | F | |
| Camera Zoom In | X | |
| Camera Zoom Out | Y | |
| Cockpit Camera: next position | PAGE UP | |
| Cockpit Camera: previous position | PAGE DOWN | |
| Cockpit Camera: horn sound | See vehicle window section for more information | H |
| Camera Tool: Play | ||
| Camera Tool: Pause | ||
| Camera Tool: Stop | BACKSPACE | |
| Camera Tool: Add Key Frame | INSERT | |
| Camera Tool: Clear Key Frames | HOME | |
| Camera Tool: Toggle Play/Stop | ||
| Camera Tool: Toggle Play/Pause | SPACE | |
| Camera Tool: Start Recording | RETURN | |
| Camera Tool: Capture | RETURN | |
| Camera Tool: Load | ||
| Camera Tool: Save | ||