Table of Contents

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Tips and Tricks

There are countless strategies for tackling the economic and logistical challenges in Transport Fever 3. This page therefore only gives a small overview of things to consider when getting started.

There are two ways to earn money fast:

  1. Transporting passengers in or between towns.
  2. Transporting cargo from industry to industry and from industry to town.

Passenger Connections

To transport passengers, start with a direct bus connection between two neighboring towns.

Cargo Connections

To transport cargo, start by setting up a simple cargo chain.

Once towns start to grow, they will demand larger quantities of cargo or more passenger transport, so it is worth to revisit the lines from time to time.

Constructing Routes

When building tracks and roads, try to follow the contour lines or build level – terrain modification is expensive and vehicles may be slowed down at steep hills. The terrain modification and the demolishing of trees will also harm your reputation in nearby towns.

Buying and Dispatching Vehicles

Build a depot and buy vehicles in the depot

Making Money

Money is earned by transporting passengers and cargo. For the calculation of revenue, two measurements are taken into account:

Empty vehicles aren't earning any revenue so minimize the portion of the time vehicles run empty. One method of doing this is to have vehicles that deliver raw materials carry finished goods on their return journey (or at least a portion of it).

When constructing complex networks, an upfront investment is generally needed. This might result in a loss for the first couple of months, but may pay off later.

If you run out of money, you can borrow more in the finance window. Be aware that the offered loans have different conditions, so it's a good idea to think about the next actions planned with the money.

As mentioned above, you get paid by aerial distance. A line with a long detour in form of an S or U may not make good money because you pay maintenance for real track length.

Industries

There are usually only enough industries on the map to cover some of the demand by towns or other industries. If you require more of a certain product then industries can be boosted. Some have a booster cargo that you can deliver to increase their production. Additionally, all industries can be boosted by delivering workers.

Towns

Towns are divided into three different districts: residential, commercial and industrial.

Accelerate town growth by fulfilling the cargo needs of the commercial and industrial districts and try to keep the town ratings green. Any bad rating will cause the towns growth to stagnate.

Transportation

When setting up a line, try to avoid empty runs. If possible, use the same vehicle to haul cargo back and forth. Freight wagons, trucks and cargo ships get refitted automatically at stations. To reduce the load times at stations, try to use specialized vehicles and terminals.

Track and Road Contruction

There are several smaller tips for construction:

Stations

Rotate constructions with the M and N keys. Hold SHIFT and use the M and N keys for smaller steps. Another way to change rotation is to adjust the slider in the bottom left corner.

To increase the catchment area of a station that is not near the center of a town, connect it with a town by building a bus, tram or truck line.

When changing cargo from one line to another, it is necessary to build warehouses within the catchment area of the stations. They provide shared storage capacities usable by all vehicles stopping at nearby stations.

Ensure your station's platforms have at least the same length as your trains, otherwise loading and unloading will be slowed down.

Please check the stations page for more information.